Editing Instruments and Objects
Changing Instrument Properties
To edit the properties of a lighting instrument:
1.
2.
From the Object Info palette or the context menu, select Edit, or simply double-click a single instrument selection.
The Lighting Device dialog box opens. The lighting device parameters are described in Lighting Instrument Properties. Only the parameters which are different are described here.
 
Get Resource
Opens the Get External Resource (Macintosh) or Import External Resource (Windows) dialog box; select an instrument symbol from either the default resources or the current file’s resources (see VectorWorks Design Series Default Resources)
When more than one instrument is selected, and the parameters of the first instrument in the selection are displayed, applies only the parameters that have been modified to all the instruments in the selection
3.
 
Opens the Get External Resource (Macintosh) or Import External Resource (Windows) dialog box; select a gobo texture symbol from either the default resources or the current file’s resources (see VectorWorks Design Series Default Resources and Inserting Gobo Projections)
4.
Specify the depth and angles for the top, left, right, and/or bottom shutters. Each shutter is located at 90o intervals around the lighting instrument, and can be adjusted +/- 45o. The shutter depth ranges from 0 to 100%, with 100% cutting through the center of the light source.
5.
Click OK to apply the changes to the selection.
The properties of one or more selected instruments or objects can also be edited from the Shape tab of the Object Info palette (see Lighting Position Properties).
A selected instrument or a selection of instruments can be cut, copied, and pasted with the Edit menu commands. See Editing 2D Objects for more information on the basic editing commands.

Creating and Editing Instruments : Editing Instruments and Objects

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